⭐ Enchants ⭐
Enchants are modifiers that can give significant buffs to your units.
Overview[]
Enchants are modifiers that can give significant buffs to your units. You can roll them at the lobby in both World 1 and World 2 at the Enchanting Altar with each single roll costing
1 Pearls or
1 Dusk Pearls.
Regular Pearls expire after 3 days. Dusk Pearls do not expire. There is a Rates button where you can view the rates and buffs of each enchant. There is also a swap item button where you can switch between using Regular and Dusk Pearls. You can obtain these Pearls in Battlepass, Raid Shops, the Daily Wheel and other areas.
Enchantments List[]
| Enchant
|
Rate
|
Effect
|
Knowledge Enchant
|
22%
|
Adds +40% Unit Experience
|
Defense Enchant
|
22%
|
Adds -6% SPA, +20% Range
|
Attack Enchant
|
22%
|
Adds +10% Damage Multiplier
|
Annihilation Enchant
|
7%
|
Adds +25% Boss Damage
|
Strength Enchant
|
7%
|
Adds +35% Critical Damage
|
Efficiency Enchant
|
4%
|
Adds -20% Total Cost
|
Ruthless Enchant
|
4%
|
Adds +80% Damage (to enemies below 20% HP)
|
Mastery Enchant
|
4%
|
Adds +15% Damage Multiplier, -5% SPA, +5% Critical Damage
|
Omnipotent Enchant
|
2.6%
|
Element set to Omni (+50% Damage to all elements, no advantages or weaknesses)
|
Glorious Enchant
|
2.6%
|
Adds +45% Damage Multiplier, -5.5% SPA, +7.5% Critical Damage
|
Magical Enchant
|
2.6%
|
Adds [Hex] DoT effect (0.5x Damage over 6 Seconds)
|
Mystical Enchant
|
0.1%
|
Adds +60% Damage Multiplier, -7.5% SPA, +5% Critical Chance, +15% Critical Damage
|
Midas Enchant
|
0.1%
|
Adds +30% Money, -20% Total Cost
|
Trivia[]
These enchantments were updated recently, adjusting their values and drop rates.
Mystical and Midas enchants remain the rarest, making them highly desirable.