Overview
Georno (Requiem) is a Ultimate unit based off of Giorno Giovanna from Jojo's Bizarre Adventure after stabbing his Stand, Gold Experience, with the Arrow which evolves his stand into Gold Experience Requiem. He can be obtained via evolving Georno (Pre Requiem). Georno (Pre Requiem) can be obtained by evolving Georno which can be obtained through Summoning Banners.
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Stats Overview
Passive
Requiem: Each time unit attacks, gain +5% damage and 2% range for 5 attacks (Cap of 25% damage and 10% range). On the 5th attack, gaining +55% damage and +30% range (on top of the buffs received from previous 5 attacks) for 60 seconds. Once this 60 seconds ends, lose all buffs and repeat the cycle. Once this unit has achieved this 10 times, permanently stay in this mode.
Active Abilities
Zero
Upon activation, save the game state and start a 30s timer. When the timer ends: - Abilities used during this window will have their cooldowns reset - Destroyed Bases / lost Stocks are restored - Enemies walk back to their previous positions
Ability — 1500s Global CD
You Will Never Reach Truth [UPG 0]
Bosses in range spawn static clones of themselves every 3s. After 30s: - 20% of the total damage dealt to the Boss' clones is re-inflicted on the Boss - The Boss is returned to the first clone's position
Ability — 400s Global CD
Passive Abilities
Life, Spring Forth!
When an enemy is killed in range, spawn a scorpion at their death location scaling off 10% of the enemy's Max HP + this unit's Current Damage. Road Summons in range gain: - +5% of their Current Damage as Health per second - Apply Stun on contact
Enemies in range are slowed by 1% every second (up to 30%).
Life, Spring Forth! EX [UPG 8]
Replaces 'Life, Spring Forth!' When an enemy is killed in range, spawn a scorpion scaling off 20% of the enemy's Max HP + this unit's Current Damage. Road Summons in range gain: - +(5% Current Damage × Current Wave) Health per second - Inflict Bleed & Stun on contact
Enemies in range are slowed by 2% every second (up to 60%).
This is... Requiem
Upon a Boss entering this unit's range, trigger a Timeskip for 30s (100s cooldown per Boss). Gain 1 Requiem stack for each second the Boss remains under the Timeskip in range.
At 200 stacks, reset stacks and enter [Requiem Mode] for 100s.Note: Gains an ability and a passive ability with the Soul of Requiem equipped.
Trivia
Selling
Selling units grant you 50% of the total cost.
Trivia
Gallery













