Skill Tree Menu
Description
Upon reaching a Kill Milestone with any unit, a skill can be chosen to make a unit stronger. You can also use Enemy Spirits to add kills to your unit. (1 Enemy Spirit = 100 Kills)
Kill Milestones: 100, 200, 300, 400, 500, 1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, 5500, 6000, 6500, 7000, 7500, 8000, 8500, 9000, 10000, 10500, 11000, 11500, 12000, 12500, 13000, 13500, 14000, 14500 and 15000 kills.
Assists: Assisting another unit to kill an enemy by dealing damage to the same unit.
- A Unit's Skill Trees can be reset using the Reset Tree item.
Tree Bonuses:
| Damage Tree: | Elemental Tree: | Critical Tree: | Support Tree: |
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Trivia
Why not to use Elemental skill Tree
It is too Situational, it doesn’t give enough of a DPS buff even in those situations and at the moment Elemental Penetration is not working how it should be.
Why is Critical ST generally the Best skill tree/better than Damage Skilltree
Critical ST is Generally Better than the Damage ST as the +90% Damage from the Damage Skill Tree is Applied on Base Damage of the Unit. If a Unit has 1m Base Damage and 8.5M Trait Damage, the Extra Damage from the SKill Tree will be 900k and not 7.65M. Due to This, Critical ST is Generally Always Better.
The general rule of thumb is use the Support Skilltree for any farm units or Dio Over Heaven.
For any DPS units use Crit skill tree for anyone but the following:
Shinigami (Death)
Benomaru (Destruction King)
Sunwoo (Shadow King)
Illusionist
Soske (Rinne)
Sokora (Corruption)
Megumon (Explosive)
Hero Hunter (Cosmic)
Gerp (Impact)